Frequently Asked Questions
Graduating students find a wide range of careers with limitless possibilities for specialization in the field of animation and/or digital media. Some of the careers most commonly established include:
- 3D Modeling
- 3D Animation
- 2D Animation
- Motion Graphics
- Video Editing
- Visual Effects
- Character Design
- Multimedia Design
How is the Thomas Jefferson University Animation & Digital Media program different than other colleges and universities?
At Thomas Jefferson University, our Animation & Digital Media program is well-rounded and balanced to provide graduates with both the capabilities of being a successful filmmaker with future potential to work at some of the largest studios as well as provide diverse applications of skillsets common in industries such as: broadcast media, aerospace, marketing, pharmaceutical, gaming and medical technology to name a few.
Some of the software and technology included in this program include:
- Wacom tablets & pens
- Digital cameras & video equipment
- Adobe Creative Suite
- After Effects
- Premier Pro
- AutoDesk Maya
- AutoDesk 3DS Studio Max
- Apple Final Cut Pro
- Maxon Cinema 4D
- Toonboom Studio
Thomas Jefferson University subscribes to a “rolling admissions” policy. Rolling admissions means that there is no set application deadline. For more information contact the Office of Admissions directly. You can apply online by clicking here.
No, there is not a portfolio requirement as part of admissions process for incoming freshman to Thomas Jefferson University. However, there may be a portfolio requirement for transfer students. For more information, contact admissions or the program director. In addition, there is a portfolio requirement to exit the program, as a portfolio is a required component to graduate from the Interactive Design & Media program.
The Animation & Digital Media curriculum culminates with a Bachelors of Science degree.
Students entering Thomas Jefferson University are required to have their own mobile computer (examples include: laptop, netbook, iPad, etc). While these computers are not meant to replace the specialized hardware and software students will use as part of their coursework, these devices will permit students to work virtually anywhere on campus—allowing for even greater integration of technology into the instructional experience.
Please review the system and software recommendations and requirements by clicking here to determine if your current device meets our minimum requirements or to help guide you through the purchase of a new machine. Please focus on our basic requirements: mobility, web browsing, email access, and the capability to use word processing, spreadsheet and presentation applications.
Thomas Jefferson University is committed to supporting the computer labs in the classrooms with up-to-date hardware and the latest industry-standard software.